Rust Raid Chart

Every target × every explosive: minimum units to destroy, sulfur per charge, and the cheapest route per target. Counts are ceil(HP ÷ damage) from verified wiki data - this page is static, printable and citable.

Data snapshot 2026-10-11 · ammo column = strong side / weak side · sources: methodology page

Walls

TargetHP C4RocketsSatchels BeancansExplo ammo S/WMLRS Cheapest (sulfur)
Wood Wall 250 1 2 3 13 49 / 44 1 1,225 (49× Explo ammo)
Stone Wall 500 2 4 10 46 185 / 173 3 4,400 (2× C4)
Sheet Metal Wall 1,000 4 8 23 112 400 / 399 6 8,800 (4× C4)
Armored Wall 2,000 8 15 46 223 799 / 798 12 17,600 (8× C4)
High External Wood Wall 500 2 3 6 26 98 / 88 2 2,450 (98× Explo ammo)
High External Stone Wall 500 2 4 10 46 185 / 173 3 4,400 (2× C4)

Torch method (wood only): 97 hits on the weak side of a wood wall, 962 on the strong side, 194 for a high external wood wall. Zero sulfur, maximum commitment.

Doors & hatches

TargetHP C4RocketsSatchels BeancansExplo ammoMLRS Cheapest (sulfur)
Wooden Door 200 1 1 2 6 19 1 475 (19× Explo ammo)
Sheet Metal Door 250 1 2 4 18 63 1 1,575 (63× Explo ammo)
Sheet Metal Double Door 250 1 2 4 18 63 1 1,575 (63× Explo ammo)
Garage Door 600 2 3 9 42 150 3 3,750 (150× Explo ammo)
Armored Door 1,000 3 5 15 69 250 4 6,250 (250× Explo ammo)
Ladder Hatch 250 1 2 4 18 63 1 1,575 (63× Explo ammo)

Deployables

TargetHP C4RocketsSatchels BeancansExplo ammoMLRS Cheapest (sulfur)
Ladder Hatch 250 1 2 4 18 63 1 1,575 (63× Explo ammo)
Tool Cupboard 100 1 1 1 4 10 1 250 (10× Explo ammo)
Auto Turret 1,000 1 4 2 16 112 3 960 (2× Satchel)
SAM Site 1,000 1 4 2 16 200 3 960 (2× Satchel)

What each explosive costs to craft

ExplosiveSulfur eachBenchRecipe
C4 (Timed Explosive Charge) 2,200 Tier 3 20 Explosives + 5 Cloth + 2 Tech Trash
Rocket 1,400 Tier 3 2 Metal Pipes + 150 Gun Powder + 10 Explosives
Satchel Charge 480 Tier 1 4 Beancan Grenades + 1 Rope + 1 Small Stash
Beancan Grenade 120 Tier 1 60 Gun Powder + 20 Metal Fragments
Explosive 5.56 Rifle Ammo 25 Tier 1 per 2 rounds: 10 Metal Frags + 20 Gun Powder + 10 Sulfur
MLRS Rocket n/a* - Not craftable - looted from APC, heli and elite crates

*MLRS rockets are not craftable - they’re looted (APC, heli, elite crates) and fired from the Launch Site MLRS. Torch: 1 wood + 1 cloth, zero sulfur. Recipe chain: 1 Explosives = 50 gun powder + 10 sulfur + 3 low grade + 10 metal frags = 110 sulfur; gun powder = 20 sulfur + 30 charcoal per 10.

How to read this chart

Counts are minimums: ceil(target HP ÷ damage per explosive). A partially damaged wall still blocks, so you always round up. Sulfur figures use raw crafting cost per explosive - the full ingredient chains are on the methodology page.

Satchel caveat: the wiki documents a malfunction chance and a random fuse. Veterans carry ~20% extra. Beancan counts assume right-click “stuck” placement for full damage.

Found a count that doesn’t match your in-game test? Report it - charts rot when the game patches, and we’d rather be corrected than confident.

Frequently asked questions

How many rockets for an armored wall?

15 rockets = 21,000 sulfur. An armored wall has 2,000 HP and takes 137.575 rocket damage: 15 × 137.575 = 2,063 ≥ 2,000, while 14 rockets leave it standing with 74 HP.

How many rockets for a sheet metal door?

2 rockets (250 HP ÷ 220.375 = 1.13 → 2) = 2,800 sulfur. It’s the classic opener. Cheaper on paper: 63 explosive rounds = 1,575 sulfur, or 4 satchels = 1,920.

How many satchels for a garage door?

9 satchels = 4,320 sulfur (600 HP ÷ 70). Explosive ammo needs 150 rounds (3,750 sulfur) - cheaper in sulfur if you have a rifle and the time.

What breaks a tool cupboard fastest?

Any single explosive: 1 C4, 1 rocket, 1 satchel or even 4 beancans (TC has 100 HP). Cheapest: 10 explosive rounds. Most raiders just melee it or use whatever they’re carrying.

Why do explosive ammo cells show two numbers?

Format is strong side / weak side. Explosive rounds deal bullet damage too, and bullets bite harder into the weak face of walls - 173 vs 185 rounds on a stone wall. Explosion-only charges don’t care about side.